Advanced students can then go on to design their own games for the class, or even for sale in the Marketplace. Then, start with GameMaker Studio 2's tutorials and demo projects, teaching students how the game development environment is set up. Break the games down into components, and discuss how each of those components needs to be controlled separately by the background code. Other game-making lessons from C ode.org or Scratch can see faster results on the basics, but after a few hours, teachers and students who are looking for a game-making environment with substance will want more. To get students started, have them think about their favorite video games and what kinds of objects and mechanics they involve. GameMaker Studio 2 is a great choice for an in-depth unit or entire course on game design. Earn a badge of recognition for teaching digital citizenship.Join our next professional learning webinar or workshop.Right at the Source: Privacy Manipulative Design in User Interfaces.New! SEL in Digital Life Resource Center.
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